Player movement slightly modified version of Unity ported Quake 3 movement by WiggleWizard
Sketchy VFX shader by flockaroo
This game and its designed was inspired by great grindcore acts such as Sulfuric Cautery and Internal Rot. The aim was to create something utterly overwhelming in its nature whilst still being an engaging and enjoyable experience. I hope I have accomplished these goals for you, dear player.