Hazmat Harry #GGJ18
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Last weekend I had the pleasure of collaborating with Chris Mugridge and Nick Willsher to develop Hazmat Harry, our game for Global Game Jam 2018.
And all the cool stuff he makes
Last weekend I had the pleasure of collaborating with Chris Mugridge and Nick Willsher to develop Hazmat Harry, our game for Global Game Jam 2018.
At the end of last year I had an idea about a reverse breakout game where the player would attempt to beat an AI paddle by placing blocks around the screen for balls to ricochet…
I love Pico 8. It’s a fantasy games console that you can buy right now for only $15. This gives you access to hundreds of amazing open source games and more importantly, allows you to create…
Last week I participated in #PROCJAM, an annual game jam hosted on itch.io now in it’s fourth year. The premise of Proc Jam is simple, make something that makes something. Most people make some for of procedural…
Come play CanaFez, now available on itch.io!
This is something that’s been in the current build for a little while now but I thought I’d make a full post here since, well, I’ve been a bit neglectful in regards to posting updates…
Recently I did a bit of volunteer work for the Virtual Reality World Congress and being surrounded by so much amazing VR tech and games got me thinking; Has anyone tried making a game with…
It’s been a while since I’ve worked on a personal project outside of a game jam or university project, so I thought it high time to jump back into game development once again and try my…
It’s been a long time since I’ve worked on any personal projects and even longer since developing a game independently, so at the start of October I entered GBJam, a Game Boy themed game jam.…