GBJam!

It’s been a long time since I’ve worked on any personal projects and even longer since developing a game independently, so at the start of October I entered GBJam, a Game Boy themed game jam. For this jam, participants had 10 days (October 1st – 10th) to a develop a game of any genre using only 4 colours at a resolution of 160×144.

Hunting Season

Hunting Season is the game myself and some colleagues made for a fox themed game jam as part of the Commercial Games Development module for the Games Technlology (BSc) course at UWE.

This game was originally developed in ~48 hours in September 2015. I’ve made a few updates recently to improve the user experience, namely sound and music options as well as adding a few new sound effects in.