Main software experience
Software/tool | Experience |
---|---|
Adobe Photoshop | 9 years |
Visual Studio (mainly C#/C++) | 5 years |
Unity | 4 years |
Vale Hammer Editor | 4 years |
Unreal Engine 4 | ~1 year |
Xcode | < 1 year |
Microsoft Office | 12 years |
Previous paid experience
Support Ambassador, Subfero, Bristol, UK
February 2018 – present
- Analysing technical situations and rapidly producing effective troubleshooting methods for Office 365 products
- Building rapport with customers from a vast array of cultural backgrounds
3D Developer, Pointcube Ltd, Clevedon, UK
(June 2017 – September 2017)
- Front end development of B2B application (Unity3D) throughout production lifecycle
- Conducting regular code reviews and production meetings to ensure product quality and utilisation of best practices
- Design, implementation and testing of UI and UX design
- Communicating effectively between core development team and company director
Undergraduate Developer, PlayWest, Bristol, UK
(June 2016 – September 2016)
- Developed a series of high quality arcade games from conception through to
finished product with small group of developers using Unity3D - Established and maintained website to publicise games, creating press packages
and trailers - Worked in an agile environment maintaining constant communication and quality
assurance to ensure client satisfaction
Education
University of the West of England (2013-2016)
1st BSc. (Honours) Games Technology
Key modules:
- Commercial Games Development (Primarily C#/Unity focused)
- Game Engine Architecture(C++/DirectX)
- Advanced Technologies (C#/Unity)
- Simulated worlds (C++/DirectX/Unreal Engine/Unity3D)
Yeovil College, Somerset, UK
(September 2010 – June 2013)
- A Level Computing – C
- A Level Maths – C
- A Level Physics – C
- AS Level Philosophy – C
Beaminster Secondary, Dorset, UK
(September 2005 – June 2010)
- 12 GCSEs grade A-C including IT, Maths and English